Description for the game iron man simulator you can do a lot of damage War Machine a lot of bullets fly out and shoot very quickly can be used on any costumes of this mode turns on and off on CapsLock.
local soth = false
local drep = false
local NewGuiPart1 = Instance.new('ScreenGui')
-------
NewGuiPart2.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart2.BackgroundTransparency = 0.40000000596046
NewGuiPart2.Position = UDim2.new(0.422850847, 0, 0.0158172231, 0)
NewGuiPart2.Parent = NewGuiPart1
local NewGuiPart3 = Instance.new('Frame')
NewGuiPart3.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart3.BackgroundTransparency = 0.69999998807907
NewGuiPart3.Position = UDim2.new(0, 0, 1, 0)
NewGuiPart3.Parent = NewGuiPart2
local NewGuiPart4 = Instance.new('TextButton')
NewGuiPart4.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart4.Name = 'EjectAll'
NewGuiPart4.Position = UDim2.new(0.0537634417, 0, 0.0700000003, 0)
NewGuiPart4.Size = UDim2.new(0, 54, 0, 15)
NewGuiPart4.Font = Enum.Font.Highway
NewGuiPart4.Text = 'Eject All'
NewGuiPart4.Parent = NewGuiPart3
local NewGuiPart5 = Instance.new('TextButton')
NewGuiPart5.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart5.Name = 'Eject'
NewGuiPart5.Position = UDim2.new(0.0537634417, 0, 0.550000012, 0)
NewGuiPart5.Size = UDim2.new(0, 44, 0, 15)
NewGuiPart5.Font = Enum.Font.Highway
NewGuiPart5.Text = 'Eject'
NewGuiPart5.Parent = NewGuiPart3
local NewGuiPart6 = Instance.new('TextBox')
NewGuiPart6.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
NewGuiPart6.BackgroundTransparency = 0.64999997615814
NewGuiPart6.Position = UDim2.new(0.0537634417, 0, 0.790000021, 0)
NewGuiPart6.Font = Enum.Font.Highway
NewGuiPart6.Text = 'Person'
NewGuiPart6.Parent = NewGuiPart3
local NewGuiPart7 = Instance.new('TextButton')
NewGuiPart7.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart7.Name = 'EjectOth'
NewGuiPart7.Position = UDim2.new(0.053763479, 0, 0.300000012, 0)
NewGuiPart7.Size = UDim2.new(0, 66, 0, 15)
NewGuiPart7.Font = Enum.Font.Highway
NewGuiPart7.Text = 'Eject Others'
NewGuiPart7.Parent = NewGuiPart3
local NewGuiPart8 = Instance.new('TextButton')
NewGuiPart8.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart8.Name = 'EjectAll'
NewGuiPart8.Position = UDim2.new(0.446236551, 0, 0.300000012, 0)
NewGuiPart8.Size = UDim2.new(0, 93, 0, 15)
NewGuiPart8.Font = Enum.Font.Highway
NewGuiPart8.Text = 'Spam eject others'
NewGuiPart8.Parent = NewGuiPart3
local NewGuiPart9 = Instance.new('TextButton')
NewGuiPart9.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart9.Name = 'Thrusterduster'
NewGuiPart9.Position = UDim2.new(0.344086021, 0, 0.550000012, 0)
NewGuiPart9.Size = UDim2.new(0, 51, 0, 15)
NewGuiPart9.Font = Enum.Font.Highway
NewGuiPart9.Text = 'No thrust'
NewGuiPart9.Parent = NewGuiPart3
local NewGuiPart10 = Instance.new('TextButton')
NewGuiPart10.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart10.Name = 'thrust'
NewGuiPart10.Position = UDim2.new(0.672042966, 0, 0.550000012, 0)
NewGuiPart10.Size = UDim2.new(0, 51, 0, 15)
NewGuiPart10.Font = Enum.Font.Highway
NewGuiPart10.Text = 'Yes Thrust'
NewGuiPart10.Parent = NewGuiPart3
local NewGuiPart11 = Instance.new('TextButton')
NewGuiPart11.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart11.Name = 'Kill'
NewGuiPart11.Position = UDim2.new(0.381720424, 0, 0.0700000003, 0)
NewGuiPart11.Size = UDim2.new(0, 54, 0, 15)
NewGuiPart11.Font = Enum.Font.Highway
NewGuiPart11.Text = 'Kill'
NewGuiPart11.Parent = NewGuiPart3
local NewGuiPart12 = Instance.new('TextButton')
NewGuiPart12.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart12.Name = 'Misc'
NewGuiPart12.Position = UDim2.new(0.709677398, 0, 0.0700000003, 0)
NewGuiPart12.Size = UDim2.new(0, 45, 0, 15)
NewGuiPart12.Font = Enum.Font.Highway
NewGuiPart12.Text = 'Misc'
NewGuiPart12.Parent = NewGuiPart3
local NewGuiPart13 = Instance.new('TextLabel')
NewGuiPart13.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
NewGuiPart13.BorderSizePixel = 0
NewGuiPart13.Font = Enum.Font.Highway
NewGuiPart13.Text = 'Iron Cheats'
NewGuiPart13.TextColor3 = Color3.new(0.231373, 1, 0)
NewGuiPart13.TextTransparency = 0.20000000298023
-------
NewGuiPart14.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart14.BackgroundTransparency = 0.40000000596046
NewGuiPart14.Position = UDim2.new(1, 0, 1.19047618, 0)
NewGuiPart14.Visible = false
-------
NewGuiPart15.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart15.BackgroundTransparency = 0.69999998807907
NewGuiPart15.Position = UDim2.new(0, 0, 1, 0)
NewGuiPart15.Parent = NewGuiPart14
local NewGuiPart16 = Instance.new('TextLabel')
NewGuiPart16.BorderSizePixel = 0
NewGuiPart16.Position = UDim2.new(0, 0, -0.280000001, 0)
NewGuiPart16.Font = Enum.Font.Highway
NewGuiPart16.Text = 'Misc.'
NewGuiPart16.TextColor3 = Color3.new(0.14902, 1, 0)
-------
NewGuiPart17.Active = true
NewGuiPart17.BackgroundColor3 = Color3.new(0, 0, 0)
NewGuiPart17.Name = 'DRep'
NewGuiPart17.Position = UDim2.new(0.130281806, 0, 0.0699994564, 0)
NewGuiPart17.Size = UDim2.new(0, 105, 0, 15)
NewGuiPart17.Font = Enum.Font.Highway
NewGuiPart17.Text = 'Double Repulsor]'
NewGuiPart17.Parent = NewGuiPart15
--Actual stuff now
NewGuiPart5.MouseButton1Click:connect(function()
local k = game.Players:FindFirstChild(NewGuiPart6.Text)
if k.Backpack:FindFirstChild('suitControl') ~= nil then
k.Backpack.suitControl.Assets.Events.Eject:FireServer()
print(k.Name . ' is not currently wearing a suit.')
end
NewGuiPart17.MouseButton1Click:connect(function()
if drep true then drep = false else drep = true end
NewGuiPart4.MouseButton1Click:connect(function()
if(v.ClassName 'Player') then
if(v.Backpack:FindFirstChild('suitControl') ~= nil) then
v.Backpack.suitControl.Assets.Events.Eject:FireServer()
end
end)
NewGuiPart11.MouseButton1Click:connect(function()
for i,v in pairs(game.Players:GetChildren()) do
if(v.Character:FindFirstChild('Suit')) then
for is,vs in pairs(v.Character.Suit:GetChildren()) do
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
end
end
end
if NewGuiPart6.Text ~= 'all' and NewGuiPart6.Text ~= 'others' then
local v = game.Players:FindFirstChild(NewGuiPart6.Text)
if(v.ClassName 'Player') then
if(v.Character:FindFirstChild('Suit') ~= nil) then
for is,vs in pairs(v.Character.Suit:GetChildren()) do if(vs:FindFirstChild('Union')) then
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
end
end
end
for i,v in pairs(game.Players:GetChildren()) do
if(v.Name ~= plr.Name) then
for is,vs in pairs(v.Character.Suit:GetChildren()) do
if v.Backpack:FindFirstChild('suitControl') ~= nil then
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
end
for id,vd in pairs(v.Character:GetChildren()) do
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
end
end
end
end)
NewGuiPart12.MouseButton1Click:connect(function()
NewGuiPart14.Visible = false
NewGuiPart14.Visible = true
end)
NewGuiPart7.MouseButton1Click:connect(function()
if(v.Name ~= plr.Name) then
if(v.Backpack:FindFirstChild('suitControl') ~= nil) then
v.Backpack.suitControl.Assets.Events.Eject:FireServer()
end
end
NewGuiPart8.MouseButton1Click:connect(function()
soth = false
soth = true
print(soth)
NewGuiPart9.MouseButton1Click:connect(function()
if(game.Players:FindFirstChild(NewGuiPart6.Text) ~= nil) then
for i = 1, #nthrust do
if nthrust[i] NewGuiPart6.Text then k = true end
if k false then
table.insert(nthrust,game.Players[NewGuiPart6.Text].Name)
end
local k = false
print(nthrust[i])
if nthrust[i] NewGuiPart6.Text then k = true end
if k false then
end
end)
NewGuiPart10.MouseButton1Click:connect(function()
if(game.Players:FindFirstChild(NewGuiPart6.Text) ~= nil) then
local b = 0
print(nthrust[i])
if nthrust[i] NewGuiPart6.Text then k = true b = i end
if k true then
end
if NewGuiPart6.Text 'all' or NewGuiPart6.Text 'others' then
local b = 0
print(nthrust[i])
if nthrust[i] NewGuiPart6.Text then k = true b = i end
if k true then
end
end)
game:GetService('UserInputService').InputBegan:connect(function(inputObject, gameProcessedEvent)
if inputObject.KeyCode Enum.KeyCode.Three then
if drep true then
if(game.Players.LocalPlayer:FindFirstChild('Backpack') ~= nil and game.Players.LocalPlayer:FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil) then
game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.fireRepulsor:FireServer('left')
game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.fireRepulsor:FireServer('right')
end
end)
while(true) do
for i = 1, #nthrust do
if nthrust[i] 'others' then
if(v.Name ~= plr.Name) then
if v:FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil then
if v:FindFirstChild('Backpack'):FindFirstChild('suitControl'):FindFirstChild('Assets') ~= nil then
v:FindFirstChild('Backpack'):FindFirstChild('suitControl').Assets:WaitForChild('Events'):WaitForChild('toggleFlight'):FireServer(false)
end
end
end
if game.Players:FindFirstChild(nthrust[i]) ~= nil then
if game.Players:FindFirstChild(nthrust[i]):FindFirstChild('Backpack') ~= nil then
if game.Players:FindFirstChild(nthrust[i]):FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil then
game.Players:FindFirstChild(nthrust[i]):FindFirstChild('Backpack'):FindFirstChild('suitControl').Assets.Events.toggleFlight:FireServer(false)
end
for i,v in pairs(game.Players:GetChildren()) do
if v:FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil then
if v:FindFirstChild('Backpack'):FindFirstChild('suitControl'):FindFirstChild('Assets') ~= nil then
v:FindFirstChild('Backpack'):FindFirstChild('suitControl').Assets:WaitForChild('Events'):WaitForChild('toggleFlight'):FireServer(false)
end
end
end
if(soth true) then
for i,v in pairs(game.Players:GetChildren()) do
if(v.ClassName 'Player') then
if(v.Backpack:FindFirstChild('suitControl') ~= nil) then
v.Backpack.suitControl.Assets.Events.Eject:FireServer()
end
end
end