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game.CoreGui.APOC:Destroy()
game:GetObjects('rbxassetid://291330215')[1].Parent = game.CoreGui
wait(0.1)
local Player = game.Players.LocalPlayer
local apocGUI = game.CoreGui.APOC
local Exit = MAIN.Exit
Open:TweenPosition(UDim2.new(0,0,0,380), 'InOut', 'Quad', 0.5, true)
local Clip = true
local Floating = false
local BoostReady = true
Open.Active = false
Open:TweenPosition(UDim2.new(0,-30,0,380), 'InOut', 'Quad', 0.5, true)
MAIN:TweenPosition(UDim2.new(0,10,0,420), 'InOut', 'Quad', 0.5, true)
Open.Active = true
Open:TweenPosition(UDim2.new(0,0,0,380), 'InOut', 'Quad', 0.5, true)
MAIN:TweenPosition(UDim2.new(0,-230,0,420), 'InOut', 'Quad', 0.5, true)
local espMAIN = apocGUI.ESP:Clone()
espMAIN.Adornee = base
F.Visible = true
for _,v in pairs(Player.PlayerGui:children()) do
if v.Name 'ESP' and v:IsA('BillboardGui') then
end
end
function Find()
track = true
while wait() do
Clear()
if v.Character and v.Character.Head then
end
end
end
end
-- Night Vision --
function NightVision()
local nvGUI = Instance.new('ScreenGui', Player.PlayerGui)
local nvMAIN = Instance.new('TextLabel', nvGUI)
nvMAIN.BackgroundColor = BrickColor.new(0,1,0)
nvMAIN.BorderSizePixel = 0
nvMAIN.Text = '
for i,v in pairs(game.Players:GetChildren()) do
if v and v.Character and not (v.Name ' . Player.Name) then
if v:IsA('BasePart') then
local nvBox = Instance.new('SelectionBox', nvMAIN)
nvBox.Color = BrickColor.new('Lime green')
end
end
MAIN.NoClip.Visible = false
Clip = false
Player.PlayerGui.ChildAdded:connect(function(NC)
if NC.Name 'NC' then
end
end)
game:GetService('RunService').Stepped:connect(function()
game.Workspace[Player.Name].Torso.CanCollide = Clip
game.Workspace[Player.Name].Head.CanCollide = Clip
game.Workspace[Player.Name].Torso.Changed:connect(function()
game.Workspace[Player.Name].Torso.CanCollide = Clip
game.Workspace[Player.Name].Head.CanCollide = Clip
end)
MAIN.Clip.MouseButton1Down:connect(function()
MAIN.NoClip.Visible = true
end)
-- ESP --
MAIN.ESPF.MouseButton1Down:connect(function()
MAIN.ESPT.Visible = true
ESP = true
MAIN.ESPT.Visible = false
Clear()
ESP = false
MAIN.FloatF.Visible = false
Floating = true
Float.Parent = Player.Character
Float.CFrame = Player.Character.Torso.CFrame * CFrame.new(0,-3.5,0)
while wait(0.1) do
if Player.Character:FindFirstChild('Float') then
Float.CFrame = Player.Character.Torso.CFrame * CFrame.new(0,-3.5,0)
break
end
end)
MAIN.FloatT.MouseButton1Down:connect(function()
MAIN.FloatF.Visible = true
if Player.Character:FindFirstChild('Float') then
end
Player.playerstats.Thirst.Value = MAIN.Thirst.TNumber.Text
Player.playerstats.Hunger.Value = MAIN.Hunger.HNumber.Text
Player.Character.Humanoid.Health = MAIN.Hunger.HNumber.Text
MAIN.StaminaF.MouseButton1Down:connect(function()
MAIN.StaminaT.Visible = true
while wait() do
Player.Backpack.GlobalFunctions.Stamina.Value = 100
end
MAIN.StaminaT.MouseButton1Down:connect(function()
MAIN.StaminaF.Visible = true
end)
-- Boost --
MAIN.Boost.MouseButton1Down:connect(function()
MAIN.FloatT.Visible = false
if Player.Character:FindFirstChild('Float') then
end
Player.Character.HumanoidRootPart.Velocity = Player.Character.HumanoidRootPart.CFrame.lookVector * 500
MAIN.Boost.Text = '5'
MAIN.Boost.Text = '4'
MAIN.Boost.Text = '3'
MAIN.Boost.Text = '2'
MAIN.Boost.Text = '1'
BoostReady = true
end
MAIN.GodModeF.MouseButton1Down:connect(function()
MAIN.GodModeT.Visible = true
if GodMode true then
Player.Character.Humanoid.Health = Player.Character.Humanoid.MaxHealth
Player.playerstats.Health.Value = Player.Character.Humanoid.Health
end
MAIN.GodModeT.MouseButton1Down:connect(function()
MAIN.GodModeF.Visible = true
end)
-- NoGrav --
MAIN.NoGrav.MouseButton1Down:connect(function()
MAIN.Grav.Visible = true
for i,v in pairs(Player.Character.Torso:GetChildren()) do
if v.Name 'NoGrav' and v:IsA('BodyForce') then
end
local BF = Instance.new('BodyForce', Player.Character.Torso)
BF.Force = Vector3.new(0,4000,0)
MAIN.Grav.Visible = false
for i,v in pairs(Player.Character.Torso:GetChildren()) do
if v.Name 'NoGrav' and v:IsA('BodyForce') then
end
end)
-- Night Vision --
MAIN.NightVision.MouseButton1Down:connect(function()
MAIN.Vision.Visible = true
end)
MAIN.Vision.MouseButton1Down:connect(function()
MAIN.NightVision.Visible = true
for i,v in pairs(Player.PlayerGui:GetChildren()) do
if v.Name 'NightVision' and v:IsA('ScreenGui') then
end
end)