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if game:GetService('RunService'):IsClient() then error('Script must be server-side in order to work; use h/ and not hl/') end
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
print('this is gonna be so funny lmao')
local Event = Instance.new('RemoteEvent')
--Fake event to make stuff like Mouse.KeyDown work
local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
return t
--Creating fake input objects with fake variables
local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
local CAS = {Actions={},BindAction=function(self,name,fun,touch,..)
CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={..}} or nil
--Merged 2 functions into one by checking amount of arguments
--This function will trigger the events that have been :Connect()'ed
local t = m[ev]
t.Function(..)
end
UIS.TrigEvent = te
Event.OnServerEvent:Connect(function(plr,io)
if io.isMouse then
m.Hit = io.Hit
local b = io.UserInputState Enum.UserInputState.Begin
if io.UserInputType Enum.UserInputType.MouseButton1 then
return m:TrigEvent(b and 'Button1Down' or 'Button1Up')
for _,t in pairs(CAS.Actions) do
if kio.KeyCode then
end
end
m:TrigEvent(b and 'KeyDown' or 'KeyUp',io.KeyCode.Name:lower())
UIS:TrigEvent(b and 'InputBegan' or 'InputEnded',io,false)
end)
local Player = game:GetService('Players').LocalPlayer
local Event = script:WaitForChild('UserInput_Event')
local UIS = game:GetService('UserInputService')
if a then return end
--Since InputObject is a client-side instance, we create and pass table instead
Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
UIS.InputBegan:Connect(input)
local h,t
--Give the server mouse data 30 times every second, but only if the values changed
--If player is not moving their mouse, client won't fire events
if h~=Mouse.Hit or t~=Mouse.Target then
Event:FireServer({isMouse=true,Target=t,Hit=h})
end]],Player.Character)
Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
wait(3)
local h = Instance.new('Message')
h.Text = 'Found error in ROBLOX Client retrying in 5'
h.Text = 'LOADING ROBLOX CLIENT 1%.'
h.Text = 'LOADING ROBLOX CLIENT 10%.'
h.Text = 'LOADING ROBLOX CLIENT 20%.'
h.Text = 'LOADING ROBLOX CLIENT 30%.'
h.Text = 'LOADING ROBLOX CLIENT 40%.'
h.Text = 'LOADING ROBLOX CLIENT 50%.'
h.Text = 'LOADING ROBLOX CLIENT 60%.'
h.Text = 'LOADING ROBLOX CLIENT 70%.'
h.Text = 'LOADING ROBLOX CLIENT 80%.'
h.Text = 'LOADING ROBLOX CLIENT 90%.'
h.Text = 'LOADING ROBLOX CLIENT 100%.'
h.Text = 'Roblox Client Is Loaded! Keep playing.'
wait(3)